Atlas

Authors: He Zhu et al. Status: arXiv preprint, 2 September. Problem: city-scale 3D scenes mobile GPU memory-ஐ மீறுகின்றன. Contribution: hierarchical offload, temporal LoD, stereo rasterisation. Significance: offline spatial computing. Limitations: 18.5× speed-up, 92.4% energy saving author-reported. Paper



